Global Mobile Augmented Reality (MAR) Strategic Business






Dublin, April 04, 2023 (GLOBE NEWSWIRE) — The “Mobile Augmented Reality (MAR): Global Strategic Business Report” report has been added to ResearchAndMarkets.com’s offering.

The global market for Mobile Augmented Reality (MAR) estimated at US$9.7 Billion in the year 2022, is projected to reach a revised size of US$74.8 Billion by 2030, growing at a CAGR of 29.1{fa54600cdce496f94cc1399742656d2709d9747721dfc890536efdd06456dfb9} over the analysis period 2022-2030.

Software, one of the segments analyzed in the report, is projected to record 25.5{fa54600cdce496f94cc1399742656d2709d9747721dfc890536efdd06456dfb9} CAGR and reach US$40.2 Billion by the end of the analysis period.

Taking into account the ongoing post pandemic recovery, growth in the Services segment is readjusted to a revised 35{fa54600cdce496f94cc1399742656d2709d9747721dfc890536efdd06456dfb9} CAGR for the next 8-year period.

The U.S. Market is Estimated at $2.8 Billion, While China is Forecast to Grow at 28{fa54600cdce496f94cc1399742656d2709d9747721dfc890536efdd06456dfb9} CAGR

The Mobile Augmented Reality (MAR) market in the U.S. is estimated at US$2.8 Billion in the year 2022. China, the world’s second largest economy, is forecast to reach a projected market size of US$12.6 Billion by the year 2030 trailing a CAGR of 28{fa54600cdce496f94cc1399742656d2709d9747721dfc890536efdd06456dfb9} over the analysis period 2022 to 2030.

Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at 25.9{fa54600cdce496f94cc1399742656d2709d9747721dfc890536efdd06456dfb9} and 25.3{fa54600cdce496f94cc1399742656d2709d9747721dfc890536efdd06456dfb9} respectively over the 2022-2030 period. Within Europe, Germany is forecast to grow at approximately 20.3{fa54600cdce496f94cc1399742656d2709d9747721dfc890536efdd06456dfb9} CAGR.

Select Competitors (Total 113 Featured) –

  • Apple Inc.
  • Augmensys GmbH
  • Augment
  • Augmented Pixels Inc.
  • Blippar
  • Catchoom Technologies
  • DAQRI
  • Google Inc.
  • Gravity Jack
  • Hunter Research and Technology, LLC
  • LM3LABS Corp.
  • Marxent Labs LLC
  • Mollejuo Software, Inc.
  • Mybrana Network S.L.
  • Niantic, Inc.
  • Occipital Inc.
  • Seabery Augmented Technology
  • Snap, Inc.
  • ViewAR GmbH
  • VividWorks Ltd.
  • Wikitude GmbH
  • Zappar Ltd.

What`s New for 2023?

  • Special coverage on Russia-Ukraine war; global inflation; easing of zero-Covid policy in China and its `bumpy` reopening; supply chain disruptions, global trade tensions; and risk of recession.
  • Global competitiveness and key competitor percentage market shares
  • Market presence across multiple geographies – Strong/Active/Niche/Trivial
  • Online interactive peer-to-peer collaborative bespoke updates
  • Access to digital archives and Research Platform
  • Complimentary updates for one year

Key Attributes:

Report Attribute Details
No. of Pages 229
Forecast Period 2022 – 2030
Estimated Market Value (USD) in 2022 $9.7 Billion
Forecasted Market Value (USD) by 2030 $74.8 Billion
Compound Annual Growth Rate 29.1{fa54600cdce496f94cc1399742656d2709d9747721dfc890536efdd06456dfb9}
Regions Covered Global

Key Topics Covered:

I. METHODOLOGY

II. EXECUTIVE SUMMARY

1. MARKET OVERVIEW

  • Influencer Market Insights
  • World Market Trajectories
  • Augmented Reality: Enriching the Real World through Convergence with Digital Information and Media
  • Recent Market Activity
  • Brief Overview of Emerging Trends and Future Prospects for Augmented Reality
  • AR in Digital Marketing
  • AR and Mapping
  • Education
  • Industry Applications
  • Select Innovative Companies in AR/VR Space (2017)
  • Factors Stimulating AR Demand
  • Integration of Mobile Technology and Augmented Reality Gains Momentum
  • Mobile AR Apps to Play Definitive Role in AR/VR Market
  • Benefits of Mobile AR Solutions to Key Industries
  • Factors Boosting Adoption of AR
  • Tourism
  • Retail
  • Gaming
  • Entertainment
  • Businesses and Economy
  • Stakeholders Eye on Delivering Immersive Experiences using Mobile AR/VR
  • Mobile Augmented Reality (MAR) Applications: Where, What and How to Display AR on a Mobile Device
  • Latest Augmented Reality Trends to Favor Mobile AR
  • Apple and Google Target Mobile AR
  • AR Chipsets and Sensors
  • Enhanced Mobile Experience
  • Gains for Mixed Reality
  • AR Smartphones and HUD Technology
  • Next-Generation AR Headsets
  • Use of Mobile AR for Marketing
  • AR to Topple VR
  • Adoption across Diverse Industries
  • Retailers to Embrace AR
  • Mobile Augmented Reality: Major Milestones Over the Years
  • Early AR Limited to Scientific Use for High-end Applications
  • ARToolKit: A Major Breakthrough for Mobile AR
  • ARQuake Game: First Outdoor Mobile AR Video Game
  • BatPortal: First PDA Enabled Wireless AR System
  • Mobile AR Penetrates the Mobile Phone Ecosystem
  • Advent of Smartphones & Tablet PCs Brought MAR Closer to Mainstream Consumer Market
  • Global Market Outlook
  • Futuristic Goals for Mobile AR in a Nutshell
  • Competitive Landscape
  • Progress Made by Major Companies in the Field of Augmented Reality
  • Participants across the Value Chain Bet Big on Mobile AR
  • Leading Mobile AR Tools Available for Developers of AR Game or App
  • Select Mergers & Acquisitions for 2015 & 2016
  • Select Popular Mobile Augmented Reality Apps for Android/iOS (2016 & 2017)
  • Popular Mobile Augmented Reality Apps for Android/iOS (2015)
  • Select Innovative Mobile AR Apps Developed in Recent Past
  • Crowd Funding: A Key Fund Generation Strategy for Mobile AR Vendors
  • Mobile Augmented Reality (MAR) – Global Key Competitors Percentage Market Share in 2022 (E)
  • Impact of Covid-19 and a Looming Global Recession
  • Competitive Market Presence – Strong/Active/Niche/Trivial for Players Worldwide in 2022 (E)

2. FOCUS ON SELECT PLAYERS

3. MARKET TRENDS & DRIVERS

  • Key Drivers and Restraints
  • Augmented Reality Explodes into Mainstream
  • Notable AR Milestones
  • Promising Developments
  • Rapid Proliferation of Mobile App Stores Worldwide: A Strong Growth Driver
  • Freemium Apps with In-App Purchases Score over Paid Apps & Free Ad-Sponsored Apps
  • Retail and Marketing Apps Dominate the Developer Investments in AR
  • Technology Developments & Innovations: Spearheading Growth
  • Markerless Augmented Reality
  • Cloud Computing Support for Mobile AP Apps
  • Smart Glasses: The New Age HMI Device Revolutionizes the Mobile AR Market
  • Growing Investments in Google Glasses & Other Smart AR Glasses Bodes Well for Smart Glasses MAR Apps
  • Mobile AR Game Apps: The Major Revenue Contributor
  • Gaming Dominate Mobile Apps Content Worldwide: Opportunities Galore for MAR Apps
  • Opportunity Indicators
  • Augmentation in Smartphone’s Computational Capability Drives Location-Based AR
  • Increasing Focus on Disruptive Technologies to Boost Market Prospects in the Enterprise Sector
  • Mobile AR and Mobile CRM Convergence Transform Sales and Services Processes
  • Internet of Things (IoT) and Industry 4.0: The Next Big Thing for Mobile AR in the Enterprise Sector
  • Enterprise Mobility, BYOD and CYOD Paves the Way for Mobile AR and Smart Wearables Adoption at the Workplace
  • Mobile AR Applications: A Key Enabler of M-Commerce
  • Strong Growth Projected for Mobile AR in Virtual Product Display Applications
  • Rising Investments in AR for Mobile Marketing and Brand Building Augurs Well for the Market
  • Technology Advancements Enable Seamless Convergence of Mobile AR and MCommerce
  • Rising Prominence of Preventive Healthcare Spurs Demand for Healthcare MAR Apps
  • Other High-Growth Application Areas for Mobile AR
  • Retailers & Marketers
  • Tourists
  • Instructional Manuals and Videos
  • Robust Demand for Smartphones & Tablet PCs Offering Compelling MAR Experience Drives Market Growth
  • Rising Mobile Subscriptions Sets the Perfect Platform for Market Expansion
  • Developments in High-Speed Networks Support New App Possibilities for Mobile AR
  • Enabling Mobile AR and VR with 5G Networks
  • Key Challenges Hampering Widespread Adoption of Mobile AR
  • Lack of Awareness & Penetration in Addressable Markets
  • Lack of Visibility
  • Technology Limitations
  • Failure to Meet Consumer Expectations
  • Privacy Issues

4. GLOBAL MARKET PERSPECTIVE

III. MARKET ANALYSIS

IV. COMPETITION

For more information about this report visit https://www.researchandmarkets.com/r/x69aqo

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